Swami 2003
Swami: The Gathering
162 Cards total in set.
Alaskan Military School
4
, Sorcery, Common
Remove target tapped creature from the game.
Draw a card.
"Colonel Oats is very eager to meet you, Ted."
(1/162)
Batch of Cookies
1
, Instant, Uncommon
Creatures you control gain +1/+1 until end of turn.
Simplify W. You may play this from your hand for W. If you do, only one target creature gets +1/+1 until end of turn. Untap that creature.
"C is for cookies." -Cookie Monster
(2/162)
Box of Construx
2
, Enchantment, Uncommon
Box of Construx comes into play with 4 construx counters on it.
W, remove a construx counter: Choose one - Put a +1/+1 counter on target creature OR Put a 1/1 white Construx creature token into play.
(3/162)
Christmas
1
, Sorcery, Rare
Choose one - You and target opponent both select a non-artifact creature you each control OR you and target opponent both select an artifact you each control.
Exchange control of those permanents.
Entwine 2W (Choose both if you pay the Entwine cost)
(4/162)
Clever Rachel
1
, Creature - Swami Girl 2/2, Uncommon
Attacking does not cause Clever Rachel to tap.
When Clever Rachel comes into play, you may destroy target enchantment.
(5/162)
Construx AT-AT
2
, Creature - Giant Vehicle 3/5, Uncommon
Attacking does not cause Construx AT-AT to tap.
Construx AT-AT does not untap during your untap step.
Powerful, yes. Intimidating, definitely. Balanced... Usually.
(6/162)
Construx AT-ST
2
, Creature - Vehicle 2/2, Uncommon
First Strike
Construx AT-ST may block as though it had flying.
"Rrrraarrgnnnrrrrff" - Chewie
(7/162)
Construx Iron Giant
4
, Creature - Giant Robot 4/4, Rare
When Construx Iron Giant blocks, it gains flying permanently.
If Construx Iron Giant would be put into a graveyard from anywhere, reveal it, then put it on top of owner's library.
"You stay, I go. No following."
(8/162)
Construx Joust Birds
, Creature - Game Birds 1/1, Common
First Strike
1: Flying until end of turn.
Up, up, up and back down again
(9/162)
Construx Li'l AT-AT
3
, Creature - Vehicle Bug 3/3, Common
First Strike
Built from the scraps of the first, this one outlasts its predecessor.
(10/162)
Crash'em Bash'em
1
, Sorcery, Uncommon
Choose one - Destroy target artifact with casting cost no greater than casting cost of target creature you control OR destroy target creature whose toughness is less than toughness of target creature you control.
Entwine 3 (Choose both if you pay the Entwine cost)
(11/162)
Easel
, Creature - Wall 0/3, Common
When Easel is dealt damage, gain that much life.
"A true artist must understand suffering."
(12/162)
Emergency Pants
2
, Enchant Creature - Pants, Common
Enchanted Creature gains +1/+2 and attacking does not cause enchanted creature to tap.
When a creature comes into play, you may pay W to put Emergency Pants from your graveyard into play, enchanting that creature.
This looks like a job for emergency pants!
(13/162)
Ephraim's Day
, Instant, Uncommon
Prevent all combat damage this turn.
Welcome to downtown Coolsville. Population: us.
(14/162)
Floating Castle
4
, Creature - Wizard Castle 4/5, Rare
Flying, Trample.
When Floating Castle comes into play, gain 3 life.
A castle is a man's home.
(15/162)
Fur Con
4
, Enchant World, Rare
As Furcon comes into play, remove all creatures from the game. Each player puts two 1/1 White Furry creature tokens into play for each creature they lose this way.
As Furcon leaves play, return all permanents removed by it to play.
Ack! It's full of furries!
(16/162)
Gazebo
1
, Creature - Golem 0/3, Common
3WW: +3/+3 and attacking does not cause this to tap until end of turn.
"That was a +2 arrow!"
"It's a gazebo!"
(17/162)
Josh, Gamer
3
, Creature - Swami Student 2/4, Rare
You may choose not to untap Josh during your untap step.
T: Gain control of target black permanent as long as Josh remains tapped and in play.
"I win!"
(18/162)
Linda, Momtype
4
, Creature - Swami Mom 2/5, Rare
Flying
Attacking does not cause Linda to tap.
T: Target creature gains +1/+2 until end of turn.
"Come and get it!"
(19/162)
Marriage
4
, Creature */*, Rare
As Marriage comes into play, you may remove two target creatures you control from the game. Marriage has the total power, toughness, creature types, and abilities of the creatures removed by it.
As Marriage leaves play, return any creatures removed by it to owner's control.
(20/162)
Paper Pegasus
1
, Creature - Paper Golem 1/2, Common
Flying
Sacrifice Paper Pegasus: Target creature you control gains protection from the color of your choice until end of turn. (That creature cannot be damaged, enchanted, blocked or targeted by spells, permanents or effects of that color.)
(21/162)
Paul, Art Student
2
, Creature - Swami Student 2/2, Rare
Flying, First Strike.
Protection from red, Protection from black. (This creature cannot be damaged, enchanted, blocked or targeted by red or black spells, permanents or effects.)
(22/162)
Rachel, Editor
2
, Creature - Swami Girl 2/2, Uncommon
Protection from Red (This creature cannot be damaged, enchanted, blocked or targeted by red spells, permanents or effects.)
2: Change all instances of a color word in the text of target permanent or spell to another color word until end of turn.
(23/162)
Repair Pit
1
, Creature - Vehicle Wizards 1/2, Common
T: Prevent 1 damage to target creature or 2 damage to target Vehicle or Robot.
They'll fix anything you want. As long as you don't mind the fact that they repair with broken parts.
(24/162)
Schmendrick, the Magician
2
, Creature - Swami Wizard 2/2, Rare
T, W: Put target enchant creature from any graveyard into play enchanting target creature.
"…Last of the Red Hot Swamis!" - Schmendrick
(25/162)
Tiger Guy
, Creature - Cat 1/1, Uncommon
T: Tiger Guy deals 1 damage to target attacking or blocking creature.
"Amusement Park!" - Tiger Guy
(26/162)
White Out
, Instant, Common
Remove target enchantment from the game.
Cycling 1W (1W, Discard this card from your hand: Draw a card.)
(27/162)
Alisabug
3
, Creature - Swami Girl Bug 3/2, Rare
Flying.
When Alisabug comes into play, return target creature to owner's hand.
1: Alisabug becomes the color of your choice until end of turn.
(28/162)
Argumentative John
3
, Creature - Swami 3/3, Rare
2: Target permanent becomes color of your choice until end of turn.
"I'm not really argumentative, just contrary." - John
(29/162)
Blue Cheerio Planet
4

, Enchant World, Rare
Non-Twinkie creatures get +2/+2.
When this comes into play, each player gains 20 life.
At the beginning of each combat, each player puts three 1/1 blue Twinkie creature tokens into play.
(30/162)
Castle Bounce House
1
, Enchant World, Uncommon
Whenever a player plays a creature spell, that player may pay 2 to return another creature to its owner's hand.
(31/162)
Celery Stalking
X

, Enchant World, Rare
As Celery Stalking comes into play, each player may put up to X artifacts and/or creatures from their hand into play.
As Celery Stalking leaves play, each player returns X artifacts and/or creatures to owner's hand.
(32/162)
Dib, Defender of Earth
1
, Creature - Human Student 1/1, Rare
T, 3U: Return target creature to its owner's hand.
"They're coming."
"Who's coming, Dib?"
"I don't know."
(33/162)
GIR, Information Retrieval Unit
2
, Creature - Alien Robot 1/2, Uncommon
T, sacrifice target permanent you control: Draw a card.
"What does the G stand for?" -Zim
"I don't know." -GIR
(34/162)
Gerbils
, Creature - Rodent 1/1, Common
Protection from green. (This creature cannot be damaged, enchanted, blocked or targeted by green spells, permanents, or effects)
2UU: +2/+2 and flying until end of turn.
Must... Shred... Cardboard...
(35/162)
Gibbon Take
3
, Sorcery, Common
Gain control of target artifact or monkey. (This effect does not end at end of turn.)
"I don't want the world. I just want your half." -They Might Be Giants
(36/162)
Invisible Yellow Monkeys
2
, Creature - Monkey 2/3, Uncommon
Cannot be blocked except by Monkeys.
"Monkey see monkey voodoo."
(37/162)
John, Network Administrator
1
, Creature - Swami Computer Wizard 2/1, Rare
T: Untap target creature or artifact.
"Properly fixing things and properly breaking things requires the same kind of knowledge."
(38/162)
Lobster Bucket
2
, Enchant World, Uncommon
1: Counter target spell unless its controller pays 1. Any player may play this ability.
"There are times when you'll find lobsters in a bucket can't climb out. Why won't they climb away? Because other lobsters pull them down."
(39/162)
Paper Prestidigitator
2
, Creature - Paper Golem Wizard 2/2, Common
Flying.
Sacrifice Paper Prestidigitator: Target creature gains flying permanently.
"Prestidigitonioom!" -Merlin
(40/162)
Pesty Sessa
2
, Creature - Swami Girl Bug 1/3, Rare
Flying
T: Counter target spell unless its controller pays 2.
"That's not allowed."
(41/162)
Phantom Cow
3
, Creature - Giant Cow 4/3, Common
Flying.
3U: Untap Phantom Cow.
"Zoinks!"
"MooooOOO!!!"
(42/162)
Room of Balloons
2
, Enchantment, Uncommon
Room of Balloons comes into play with four counters on it.
During each player's upkeep, that player taps an untapped artifact, creature or land they control for each counter on Room of Balloons.
At the beginning of your upkeep, remove a counter from Room of Balloons or sacrifice it.
(43/162)
Scooby Mind Trick
1
, Instant, Uncommon
Target player draws a card. Put target permanent that player controls on top of owner's library.
(44/162)
Secret Pants Man
4
, Creature - Swami Pants Hero 4/4, Uncommon
Flying, Haste
When Secret Pants Man comes into play, return a creature you control to owner's hand.
Morph 4U (You may play this face down as a 2/2 for 3. Turn it face up any time for its morph cost.)
(45/162)
Sessabug
3
, Creature - Girl Bug 2/3, Common
Flying.
Sessabug cannot be the target of spells or abilities.
Clever girl.
(46/162)
Shirt Ninja
1
, Enchant Creature, Common
Enchanted creature gains +1/+0 and flying. Enchanted creature is a Ninja in addition to its other types.
1U: return Shirt Ninja to owner's hand.
"Your Kung-Fu is weak!"
(47/162)
Stampin' Linda
3
, Creature - Swami Mom 2/3, Uncommon
At the end of your draw step, you may put a card from your hand at the bottom of your library to draw a card.
"I know that box is around here somewhere..."
(48/162)
Stinky Cheese
3
, Creature - Cheese 1/2, Common
When Stinky Cheese comes into play, draw a card.
Stinky Cheese is unblockable.
The smell inspires some... to run.
(49/162)
Superhero Laundry Day
3
, Enchant World, Rare
At the beginning of each combat step, each player chooses three creatures. One creature gets flying, another first strike, and the third gets trample. These abilities remain until the end of combat.
(50/162)
Swingset
1
, Creature - Wall 0/4, Common
T: Target creature gains flying until end of turn.
"Wheeeee...
My knee!"
-Moltar
(51/162)
Trap Door
, Instant, Common
Return target creature to owner's hand.
"Now you see him, now you don-aaauugh!"
(52/162)
Voot Cruiser
3
, Creature - Alien Vehicle 3/3, Uncommon
Flying
T: Voot Cruiser deals 1 damage to target creature or player.
(53/162)
Zim, Irkin Invader
2
, Creature - Irkin Alien 3/3, Rare
When Zim comes into play, any opponent may return a permanent they control to owner's hand. If no player does, you win the game.
"The pants command me!
Do not ignore my veins!" -Zim
(54/162)
'Athon
3
, Sorcery, Uncommon
Search your library for up to three permanents and put them into your graveyard.
Shuffle your library.
(55/162)
3DO Game Sale
1
, Sorcery, Uncommon
Each player may pay X to put X 0/1 black Game creature tokens into play.
"They've gotta be worth at least a few minutes of entertainment."
(56/162)
Bad Mr. Frosty
2
, Creature - Sprite 2/1, Common
B: +1/+1 until end of turn.
"I'm bad, I'm cool, I'm no one's fool"
(57/162)
Bandaid with a Sword
2
, Creature - Barbarian Sprite 2/2, Uncommon
When Bandaid with a Sword comes into play, destroy target non-black creature or destroy target sprite.
"Lichabanwdaihd..." - Jawa #4
(58/162)
Blowup at the Ultimart
5
, Sorcery, Rare
Destroy three target creatures.
Any player may sacrifice five lands to counter this spell. (Targets are chosen when spells are declared.)
"You can never go home, Oatman. But I guess you can shop there..."
(59/162)
Death Star
5
, Creature - Super Space Station 8/8, Rare
During your upkeep, pay 4 life or target opponent gains control of this.
Trample.
T: Destroy target land. Play this as a sorcery.
"That's no moon."
(60/162)
Firewall
1
, Creature - Computer Software Wall 1/4, Common
Protection from black. (This creature cannot be damaged, enchanted, blocked or targeted by black spells, permanents, or effects.)
(Walls cannot attack)
(61/162)
Forced Upgrade
1
, Enchant Creature, Common
The controller of enchanted creature sacrifices it at the end of his or her turn.
"It was obsolete before you opened the box." -Weird Al
(62/162)
Fry's, Electronics Superstore
2
, Enchantment, Rare
pay 2 life: add B to your mana pool.
pay 4 life: draw a card.
"Your best buys are always... at Fry's."
(63/162)
I.T. Ninja
3
, Creature - Computer Ninja 3/2, Uncommon
I.T. Ninja cannot be blocked except by black and artifact creatures.
"Grrr... my browser just crashed, could one of you... hey it's working again."
"I see you've met our new I.T. professionals."
(64/162)
Mad Scientist Experiment
3
, Enchant World, Rare
When Mad Scientist Experiment comes into play, each player may choose a creature card from their graveyard and put it into play with a +1/+1 counter on it.
Pay 4 life: Regenerate target creature. Any player may play this ability.
(65/162)
Microsoft Marketing Engine
3
, Creature - Evil Software Giant 0/5, Rare
Trample
Sacrifice a creature: Creatures you control gain +2/-1 until end of turn.
"You like Microsoft. Your existence is meaningless without Microsoft."
(66/162)
Microsoft Robot
1
, Creature - Computer Robot 3/3, Common
At the beginning of your upkeep, flip a coin. If you lose the flip, tap Microsoft Robot.
"Heads I win, tails, you lose."
(67/162)
Mini RC Car
, Creature - Sprite Vehicle 0/1, Common
B: Regenerate
Sacrifice Mini RC Car: Regenerate target creature.
(68/162)
Miracle Pill
2
, Creature - Pill 0/2, Uncommon
T, sacrifice this: put target creature from your graveyard into play.
"You've been mostly dead all day." -Fezzik
(69/162)
Mr. Flodinskul
2
, Creature - Evil Wizard 2/2, Common
3B: +2/+2 until end of turn. Target creature gains -1/-1 until end of turn.
"I can't say what a pleasure it has been working with you."
(70/162)
Personal Digital Assistant
2
, Creature - Computer Sprite 3/1, Rare
T, Sacrifice this: Search your library for any one card and put it into your hand. Then shuffle your library.
(71/162)
Power Surge
1
, Enchant Creature, Uncommon
Enchanted Creature gains +2/-2
If Power Surge is in your graveyard, you may sacrifice a creature and pay 3 life to put this into play enchanting target creature.
"...it hurts bad!" - Hesh
(72/162)
Programming Bug
, Creature - Computer Bug 0/1, Uncommon
T: Tap target creature.
"...that's not a feature!"
(73/162)
Proxcli
2
, Creature - Computer Software 2/2, Common
Electronicswalk. (If defending player controls Electronics, this creature is unblockable)
"How do you get around the firewall?"
"I don't. I go through the firewall."
(74/162)
Rampaging Computer
4

, Creature - Computer Giant 9/9, Rare
Trample
During your upkeep, sacrifice a creature.
Sacrifice two black creatures you control: Regenerate Rampaging Computer.
(75/162)
Repair Droid
2
, Creature - Robot 3/2, Rare
1BB, Pay 2 life: Put a creature card from your graveyard into your hand.
"I'm sitting here in pieces, and you're having delusions of grandeur!" - C3PO
(76/162)
RussellMUCK
4
, Enchant World, Rare
Tap an untapped Wizard you control: Add or remove a +1/+1 counter from target creature. Any player may play this ability.
"Let a real wizard show you how it's done..."
(77/162)
Smoking Crater
2
, Instant, Common
Destroy target creature with converted mana cost of 3 or less.
Put a 0/2 black Crater Wall creature into play under your control.
"You! Out of the gene pool!"
(78/162)
Speeder Bike
1
, Creature - Sprite Vehicle 2/1, Common
Attacks each turn if able.
Pay 1 life: Regenerate Speeder Bike.
(79/162)
Surge Protector
1
, Enchantment, Uncommon
Creatures you control gain +0/+1.
Sacrifice this, pay X life: regenerate X target creatures.
(80/162)
Trip to the Sever Room
X
, Instant, Uncommon
Tap X target creatures.
"It takes three people to do this."
- Akili, Chaos Mage
(81/162)
Backpacking Trip
2
, Instant, Rare
Backpacking Trip deals 2 damage to each creature without flying.
Flashback 2R (You may play this card from the graveyard for its flashback cost. Then remove it from the game.)
(82/162)
Cave Troll
4
, Creature - Giant Troll 5/5, Rare
Trample, Haste
At the end of your turn, Cave Troll deals 1 damage to all creatures other than Cave Troll.
(83/162)
Columbia Trip
2
, Sorcery, Rare
Untap target creature and gain control of it until end of turn. That creature gains haste.
We've come to take you away, ha ha.
(84/162)
Death on a Cracker
, Creature - Vehicle 1/1, Common
Haste
"I just threw this together in my garage last night. It should float." -The pilot of Death on a Cracker
(85/162)
Flaming Wreckage
, Creature - Vehicle Wall 3/1, Common
First Strike
(Walls can't attack)
"...And is that when you accidentally knocked the gearshift from 5th to 1st, flinging engine parts across the freeway?" -Akili
(86/162)
Flying DeLorean
4
, Creature - Vehicle 4/4, Rare
Flying, Haste
You may play Flying DeLorean any time you could play an instant.
1U: Return Flying DeLorean to owner's hand.
"One Point Twentyone Jiggiwatts!" -Doc Emmet Brown
(87/162)
Flying Monkeys
2
, Creature - Monkeys 1/1, Uncommon
Flying
T: Deal 1 damage to target non-flying creature.
"I mock you with my monkeypants!"
(88/162)
Gank
3
, Sorcery, Common
Tap target land or artifact and gain control of it. Sacrifice it at the end of your turn.
(89/162)
Imagination Takes Flight
2
, Creature - Vehicle 3/3, Uncommon
Imagination Takes Flight does not untap during your untap step.
Tap an untapped creature you control: Untap Imagination Takes Flight.
(90/162)
Industrial Arts Teacher
3
, Creature - Evil Teacher 3/2, Rare
T, sacrifice a creature and an artifact you control: search your library for an artifact and put it into play tapped. Shuffle your library afterwards.
(91/162)
Injun Joe Caves
3
, Enchant World, Rare
Flying creatures cannot block creatures without flying.
Its caverns are plentiful and labyrinthine. Its tunnels are twisted and narrow. The perfect hiding place for ornithophobics.
(92/162)
Leetle Leezard
, Creature - Lizard 1/1, Uncommon
Haste
You may play Leetle Lizard any time you could play an instant.
At the beginning of the next turn, return Leetle Lizard to its owner's hand.
"He's tiny and fast… he ran for the fax machine." -Pearl
(93/162)
Metal Teeth
2
, Enchant Creature, Uncommon
Enchanted Creature gets +2/+1 and haste.
If Metal Teeth goes into a graveyard from play, put a 2/1 red Robot creature token into play.
"Don't bite the main power cord..."
(94/162)
Monkeypants
, Enchant Creature - - Pants, Uncommon
Enchanted creature gains "T: deal 1 damage to target creature."
(95/162)
Old Clunker
1
, Creature - Vehicle 2/2, Common
Sacrifice Old Clunker: Old Clunker deals 1 damage to each creature.
"What a hunk of junk."
"She may not look like much, but she's got it where it counts, kid."
(96/162)
ROAR
3
, Enchantment, Uncommon
All vehicles gain +1/+0.
Discard a card from your hand: Put a 1/1 red Vehicle token into play.
(97/162)
RoboSaurus
4
, Creature - Giant Robot Vehicle 4/4, Common
Haste
1R: +2/+0 until end of turn.
"He's changing his stats again..."
- Anonymous gamer, last words.
(98/162)
Russell, Stavist
3
, Creature - Swami Wizard 3/2, Rare
Haste, First Strike
T: Russell deals 2 damage to target creature.
"You killed my fish!"
(99/162)
Scooby Snack

, Enchant Creature, Common
Enchanted creature gains +2/+1.
You may play Scooby Snack as an instant. If you do, sacrifice Scooby Snack at the end of turn.
Yum yum yum yum...
(100/162)
Scooby Trip
3
, Enchant World, Rare
Creatures have haste.
Any player may discard a card to put a creature card of the same color from their hand into play under their control.
(101/162)
Spontaneous Combustion
4
, Instant, Common
Spontaneous Combustion deals 4 damage to target creature or player.
Simplify R. You may play this from your hand for R. If you do, Spontaneous Combustion deals 2 damage to target creature or player instead.
(102/162)
Stack the Majik Weasel
2
, Creature - Student 2/2, Common
When Stack comes into play, Stack deals 2 damage to target creature or player.
"No breathing fire on the sidewalk outside allowed. I mean it." - John, to Stack
(103/162)
Staples, Office Superstore
5
, Creature - Office Super Store 7/7, Rare
Trample.
Lands you control do not untap as normal during your untap step.
Sacrifice a land: Add R to your mana pool.
(104/162)
The Van
3
, Creature - Vehicle 1/1, Common
The Van comes into play with four +1/+1 counters on it.
Whenever The Van blocks or is blocked, remove two +1/+1 counters from it. (This happens before damage is dealt)
(105/162)
Two-Headed Giant
3
, Creature - Swami Giant 4/4, Uncommon
Two-Headed Giant can't be blocked except by two or more creatures.
Two-Headed Giant can block up to two creatures at once.
(106/162)
Unstable Build
2
, Creature - Vehicle 2/2, Uncommon
First Strike, Haste
Discard a card from your hand: Untap Unstable Build.
(107/162)
Wolfpack
1
, Instant, Uncommon
Target creature gets +2/+0 until end of turn.
Two other target creatures gain First Strike until end of turn.
(108/162)
Boffers in the Trunk
X
, Creature - Wall 0/1, Uncommon
Boffers in the Trunk comes into play with X +1/+1 counters on it.
During your upkeep, remove a +1/+1 counter from this and put a +1/+1 counter on target creature.
(109/162)
Cheese Stompin' Boots
1
, Enchant Creature - - Boots, Common
Enchanted creature gains +1/+1 and trample.
When a creature comes into play, you may pay G to put Cheese Stompin' Boots from your graveyard to play enchanting that creature.
(110/162)
David, Legendary Swami
3
, Creature - Swami Giant 4/5, Rare
When David comes into play, you may search your library for a Swami, reveal it and put it into your hand. If you do, shuffle your library.
"Next victim!"
(111/162)
Flanking Maneuvers
2
, Enchantment, Uncommon
Whenever an opponent declares attackers, choose a target creature. All creatures blocking target creature this turn gain +1/+1 until end of turn.
(112/162)
Fool of a Cook
, Creature - Swami Student 1/1, Uncommon
XXG, Sacrifice Fool of a Cook: put X 2/2 green orc creature tokens into play at the end of turn.
"Throw yourself in next time and rid us of your stupidity." -Gandalf
(113/162)
Giant Green Jello
3
, Creature - Giant Jello 0/0, Rare
Giant Green Jello comes into play with four +1/+1 counters on it.
1, remove a +1/+1 counter from a creature you control: put a +1/+1 counter on target creature.
Sacrifice a token creature: put a +1/+1 counter on this.
"There's always room for jello!"
(114/162)
Hesh
, Creature - Elf 1/2, Common
2GG, sacrifice Hesh: Put a 4/4 black Robot Cat creature token into play.
"You're not the boss of Tigerbot Hesh!" - Marco
(115/162)
Humongous Fungus
X
, Creature - Giant Myconid 1/1, Rare
Humongous Fungus comes into play with X +1/+1 counters on it.
4: put a +1/+1 counter on this.
G, remove a +1/+1 counter from Humongous Fungus: Regenerate Humongous Fungus.
(116/162)
Interstellar Pig
1
, Enchant Creature, Rare
All creatures able to block enchanted creature must do so. Enchanted creature gains +2/+2.
Sacrifice a creature: Put Interstellar Pig enchanting any creature. Any player may play this ability.
"It's loyalty is to the most desperate."
(117/162)
Isaiah
2
, Creature - Human Wizard 2/4, Rare
T: Untapped creatures you control cannot be the target of spells or abilities until your next upkeep.
"You shall not cast!"
(118/162)
Kenlow Narniqaan
3
, Creature - Something Big, Marv 3/3, Uncommon
1U: Flying until end of turn.
2R: Kenlow deals 1 damage to target tapped creature.
He doesn't know who he really is. That's probably for the best.
(119/162)
Li'l Hap, Elementalist
4
, Creature - Human Wizard 2/3, Uncommon
T, G: Target land becomes a 2/2 creature until end of turn.
T, W: Prevent 2 damage to any target.
T, U: Tap target creature.
T, R: Elementalist deals 2 damage to target tapped creature.
T, B: Target creature gets -3/-0 until end of turn.
(120/162)
Moonlight
1
, Creature - Elf Wizard 2/2, Common
1G, sacrifice a land you control: Search your library for a basic land and put it into play. Shuffle your library afterwards.
When 900 years old you become, look as good you will not.
(121/162)
Munch
2
, Sorcery, Common
Choose one: Remove target artifact or enchantment from the game OR remove X +1/+1 counters from target permanent and gain X life.
"Oohm…" -Conan MacKenzie Newton
(122/162)
Mwunga
5
, Creature - Giant Rodent 6/6, Common
Trample
3G: Regenerate Mwunga.
What's the black stuff between the Mwunga's toes? Slower creatures.
(123/162)
Mystic Mushrooms
2
, Instant, Common
Put two +1/+1 counters on target creature.
These are very special mushrooms. Chocolate with a crunchy cookie stem...
(124/162)
Orion the Pesty
2
, Creature - Cat 1/3, Uncommon
Orion may block as though he had flying.
1G: Regenerate
"Thumbs! If only I had thumbs! I could break so much!"
- the cat's lament
(125/162)
Pearlybug
1
, Creature - Girl Bug 1/2, Common
Pearlybug may block as though she had flying.
Discard a card: +1/+1 until end of turn.
(126/162)
Quaffage
, Creature - Sprite 0/2, Common
T: Add G to your mana pool.
"Then I'd make my fortune by becoming the Quaffacino King." - Calin
(127/162)
Raising the Stakes
2
, Enchantment, Rare
Whenever a land comes into play, put a stake counter on Raising the Stakes.
Creatures get +1/+1 for each stake counter on Raising the Stakes.
Any player may pay 3 to remove a stake counter from Raising the Stakes.
(128/162)
RoboRally
1
, Enchantment, Uncommon
1GG: Put a 1/1 green Robot creature token into play.
4GG: Put three 1/1 green Robot creature tokens into play.
Sacrifice RoboRally: Put a 1/1 green Robot creature token into play.
(129/162)
Sarai, Pyromaniac
2
, Creature - Swami Elf Wizard Twin 4/2, Rare
R: Haste until end of turn.
1R: Sarai deals 1 damage to target creature and 1 damage to you.
T: Sarai and target creature deal no combat damage this turn.
(130/162)
Solitaire
, Instant, Uncommon
Target player cannot attack or play creature spells this turn. Play this only during an upkeep.
(131/162)
Strath, Fro-Mage
1
, Creature - Swami Wizard 2/2, Common
Trample.
4G: +3/+3 until end of turn.
Some like to call him "The Big Cheese" but that only curdles his ire.
(132/162)
Strength of Five Gorillas
5
, Enchant Creature, Rare
Enchanted creature gains +8/+8 and trample. Enchanted creature is a monkey in addition to its other types.
"Only five feet? Why so short?"
(133/162)
Tamra, Golem Adept
2
, Creature - Wizard Girl Swami 1/3, Rare
Golems get +1/+1.
XGGG: target permanent you control loses all abilities and becomes an X/X colorless Golem artifact creature permanently.
(134/162)
Tasty Fruit
3
, Instant, Uncommon
Target creature gains +4/+4 and trample until end of turn.
Mr. Bond successfully navigated the Hall of Magnets, but was caught by the tasty fruit!
(135/162)
Akili, Chaos Mage
2
, Creature - Swami Cat Wizard 3/3, Rare
1GG: reveal top card of target opponent's library. If that card is a creature, put it into play under your control. That creature gains haste. Sacrifice it at the end of turn. If that card is not a creature, Akili deals 2 damage to you and to Akili.
(136/162)
Boffer War
1
, Enchant World, Uncommon
If a creature would take lethal damage, return it to owner's hand instead.
"I'm tough. Doesn't hurt." -Tough Guy
(137/162)
Crystal Quest
1
, Enchant World, Rare
Sacrifice Jasper Crystal, Diamond Crystal, Ruby Crystal, Jet Opal Crystal and Sapphire Crystal: If you control 5 or more creatures, you win the game. Any player may play this ability.
"The star is the secret, and to there you must run..."
(138/162)
Josh, Swordsman
2
, Creature - Swami Student 3/2, Rare
T: Josh deals 2 damage to target attacking or blocking creature.
Attacking does not cause Josh to tap.
"Hey, you're in my spot." -Josh
(139/162)
One Armed, Too Armed, Fore
5
, Creature - Giant Monkey 6/6, Rare
Trample.
Monkeys don't tap to attack.
T: This gets +1/+1 until end of turn for each creature blocking it.
"One for each of ya..."
(140/162)
Swami Road Trip
3
, Enchant World, Rare
Swamis get +1/+1
Any player may pay 3 and discard a card to search through their library for a Swami creature card and put it into their hand. Then that player shuffles his or her library.
(141/162)
Warrioress Julia


, Creature - Swami Twin 3/3, Common
When you play this, you may put a Warrioress Sessa card from your graveyard or hand into play tapped.
R: Haste
Simplify 4. You may play this from your hand for 4.
(142/162)
Warrioress Sessa


, Creature - Swami Twin 4/2, Common
When you play this, you may put a Warrioress Julia card from your graveyard or hand into play tapped.
1B: Regenerate Warrioress Sessa.
Simplify 4. You may play this from your hand for 4.
(143/162)
Diamond Crystal
2, Artifact, Common
T: Add W to your mana pool.
T, G: prevent 2 damage to any target.
The Last by the rider of the thief of the seas who brings the stolen goods to give life to the trees.
(144/162)
Doorstop Frogs
5, Artifact Creature - Stone Golem 2/2, Common
When Doorstop Frogs comes into play, put a 2/2 Stone Golem artifact creature token into play.
"Long live the Doorstop Frogz." -Teralon
(145/162)
Evil Twin
6, Artifact Creature - Evil Twin 3/4, Uncommon
If Evil Twin would come into play, you may remove target non-Evil creature from the game. If you do, put Evil Twin into play with all abilities of that creature.
As Evil Twin leaves play, return the creature removed by Evil Twin to play.
"My evil twin, bad weather friend." - TMBG
(146/162)
Giant Robot Birdhead
6, ArtifactCreature - GiantRobotBird 4/4, Rare
Flying, First Strike
During your upkeep, tap an untapped creature you control.
"He'll launch a rocket punch into the eye yi yi yi!"
(147/162)
Herr Thai
4, Artifact, Uncommon
Tap an untapped creature you control: Choose one - Herr Thai becomes a 4/4 German From Thailand artifact creature until end of turn OR Herr Thai stops being a creature.
Either he's very good at standing still, or a very lifelike statue.
(148/162)
Horns of Ico
1, Artifact, Uncommon
T: target creature gains +1/+0 until your next turn.
"Let me give you a tip..."
(149/162)
Jasper Crystal
2, Artifact, Common
T: Add G to your mana pool.
T, W: Target creature gains +1/+1 until end of turn.
The Second by Gregor, King of the land where none abides.
(150/162)
Jet Opal Crystal
2, Artifact, Common
T: Add B to your mana pool.
T, U: All players lose 1 life.
The Third by Sheerna, Widow of the sun.
(151/162)
Loyal Henchlings
5, Artifact Creature - Henchlings 3/3, Common
3 : Put a +1/+1 counter on Loyal Henchlings.
At the end of any turn where Loyal Henchlings was damaged, regenerate it and remove all +1/+1 counters from it.
"All hail the overlord."
(152/162)
Magic 8-Ball
5, Artifact, Rare
T, 2: target opponent chooses a player. Reveal cards from the top of that player's library until you reveal a sorcery or instant. You may copy that spell and play that copy without paying its mana cost. Shuffle the revealed cards and put them on the bottom of that library.
(153/162)
Mystic Stapler
3, Artifact, Rare
XX, sacrifice a permanent you control: Mystic Stapler deals X damage to target creature or player.
"All things magical and mystical are German." -Herr Thai
(154/162)
Possessed Bazooka
4, Artifact, Rare
T, 2: target creature gains +4/+0 until end of turn. If that creature leaves play before end of turn, give control of Possessed Bazooka to target opponent.
"WHOOOOM!"
(155/162)
Ruby Crystal
2, Artifact, Common
T: Add R to your mana pool.
T, B: Creatures have haste until end of turn.
The Fourth by dragon, lion and monkey together as one.
(156/162)
Sapphire Crystal
2, Artifact, Common
T: Add U to your mana pool.
T, R: Target creature gains flying until end of turn.
The First one is held by the prisoners of the tides.
(157/162)
Spectacular Spectacles
2, Artifact, Uncommon
T: Look at target player's hand.
T: Look at the top card of target player's library.
"A spectacular way to make a spectacle of yourself"
(158/162)
Super Seed
3, Artifact Creature - Seed Hero 0/1, Uncommon
If you control Medium this gains +0/+2. If you control Monkeyland this gains flying. If you control Electronics this gains +2/+0. If you control Road this gains +1/+0 and haste. If you control Dice this gains +1/+1 and trample.
A hero is only as good as his resources.
(159/162)
Superhero Spot
3, Artifact, Uncommon
X: Superhero Spot becomes a 0/X artifact wall creature until end of turn.
T, X: Target creature of X power or less becomes blocked.
(160/162)
Rippling Pool
Land - Non-Basic, Uncommon
T: Target opponent chooses a color. Rippling pool adds one mana of some other color of your choice to your mana pool.
"Blue, no yell… Auugh!" -Sir Robin, the not quite so brave as Sir Lancelot.
(161/162)
Sunol
Land - Non-Basic, Uncommon
T: Add 1 to your mana pool
T, G: Target creature gets +1/+1 until end of turn.
"I'll never forget the birthday party I had here one year."
(162/162)
Generated with Magic Set Editor on 12-23-2003 09:52:35