|| '''Talent''' || '''Requirement''' || '''Description''' || || '''Armor''' || || || || Light Armor || None || You are proficient in the use of light armor types || || Medium Armor || Str >= 5 || You are proficient in the use of medium-weight armor || || Full Armor || trained Military skill, Str >= 5 || You are proficient in the use of all armor types || || Light Shields || None || You are proficient in the use of light shield types || || Heavy Shields || trained Military skill, Str >= 5 || You are proficient in the use of all standard shields || || '''Weapons''' || || || || Civilian Melee Weapons || None || You are proficient in the use of civilian melee weapons || || Military Melee Weapons || trained Military skill || You are proficient in the use of all standard melee weapons || || Civilian Ranged Weapons || None || You are proficient in the use of civilian ranged weapons || || Military Ranged Weapons || trained Military skill || You are proficient in the use of all standard ranged weapons || || Special Weapon (choose) || Depends on chosen weapon || You are proficient in the use of your chosen non-standard weapon. You may take this talent multiple times, choosing different weapons. || || '''Defenses''' || || || || Alert Defense || Trained skill Alertness || When unarmored or lightly armored, apply Awa to defense in place of Dex. Penalties to Dex still apply to defense. || || '''Attack''' || || || || Improved Strike || || Choose a weapon. +1 to hit rolls || || Wild Strike || || Choose a weapon. Apply 1d20 vs 10 instead of the usual 1d10 vs 5 for hit || || Precise Strike || || Choose a weapon. Apply 1d6 vs 3 instead of the usual 1d10 vs 5 for hit || || Improved Hit || Improved Strike || Choose a weapon. +1 to damage || || '''Powers''' || '''Requirement''' || '''Description''' || || Disarm || || || || Improved Push || || || || Extra Attack || trained Military skill || Take an extra attack, at -3 hit penalty to attacks this round || || Off Hand Attack || trained Military skill || Take an extra attack with a light weapon in your off hand or a double ended weapon, -2 to hit for attacks this round || || Lunge || Proficiency and Finesse in a suitable sword, such as a sabre || In a sharp and sudden strike, gain +2 to hit, -1 damage || || Tangle Weapon || Proficiency in the Chain weapon || In an attack with the chain against the enemies weapon, entangle it in the chain. On their turn they may: attempt to free their weapon, str or dex vs str; attempt to pull you off balance, str vs str. If they succeed you may drop the chain to maintain balance; If on your next turn you still hold the chain and their weapon is still entangled, you may attempt to disarm them, str vs str. ||