= Peter Hanely = == Project index == [[http://www.calweb.com/~hanelyp/morris/morris_game.html|Nine Mans Morris]] Game in javascript. <
><
> [[http://www.calweb.com/~hanelyp/treecad/|Treecad]]: 3D display engine with agile scripting. <
><
> [[http://www.splitreflection.com/~cal/HackNet.html|HackNet]]: Networked Roguelike game in perl <
><
> [[http://search.cpan.org/~hanelyp/Language-MPI-2008.0217/lib/Language/MPI.pm|Language::MPI]] Perl Module implementing a version of the Message Parsing Interface language used in mucks, adapted for more generalized embedded scripting use. <
><
> Chronicles of Annor: [[http://chaosmage.com/GameDesign.html|Quest for the Crystal Shards]] (PC, Pocket PC, Linux) Lead software developer. Demo available during interview. <
><
> dPlenty: in development for [[http://www.stonetabletgames.com/|Stone Tablet Games]]. Lead software developer. <
><
> City of Engineers: Non-rigid physics engine based on a rod and node model. Rendering enhancements and scripting interface in planing stage. <
><
> fancydice: a scriptable dice rolling library in perl, along with a command line interface. <
><
> httpsocket: tunnel persistent connection over http. Wrote java client side of original version. Performance enhancements to latest version using perl server and javascript client. <
><
> GameRoom: writing server side of a moderated chat application oriented towards online RP gaming. <
><
>