= Peter Hanely =
== Project index ==
[[http://www.calweb.com/~hanelyp/morris/morris_game.html|Nine Mans Morris]] Game in javascript.
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[[http://www.calweb.com/~hanelyp/treecad/|Treecad]]: 3D display engine with agile scripting.
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[[http://www.splitreflection.com/~cal/HackNet.html|HackNet]]: Networked Roguelike game in perl
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[[http://search.cpan.org/~hanelyp/Language-MPI-2008.0217/lib/Language/MPI.pm|Language::MPI]] Perl Module implementing a version of the Message Parsing Interface language used in mucks, adapted for more generalized embedded scripting use.
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Chronicles of Annor: [[http://chaosmage.com/GameDesign.html|Quest for the Crystal Shards]] (PC, Pocket PC, Linux) Lead software developer. Demo available during interview.
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dPlenty: in development for [[http://www.stonetabletgames.com/|Stone Tablet Games]]. Lead software developer.
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City of Engineers: Non-rigid physics engine based on a rod and node model. Rendering enhancements and scripting interface in planing stage.
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fancydice: a scriptable dice rolling library in perl, along with a command line interface.
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httpsocket: tunnel persistent connection over http. Wrote java client side of original version. Performance enhancements to latest version using perl server and javascript client.
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GameRoom: writing server side of a moderated chat application oriented towards online RP gaming.
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