Peter Hanely
Project index
[http://www.calweb.com/~hanelyp/morris/morris_game.html Nine Mans Morris] Game in javascript. BRBR
[http://www.calweb.com/~hanelyp/treecad/ Treecad]: 3D display engine with agile scripting. BRBR
[http://www.splitreflection.com/~cal/HackNet.html HackNet]: Networked Roguelike game in perl BRBR
[http://search.cpan.org/~hanelyp/Language-MPI-2008.0217/lib/Language/MPI.pm Language::MPI] Perl Module implementing a version of the Message Parsing Interface language used in mucks, adapted for more generalized embedded scripting use. BRBR
Chronicles of Annor: [http://chaosmage.com/GameDesign.html Quest for the Crystal Shards] (PC, Pocket PC, Linux) Lead software developer. Demo available during interview. BRBR
dPlenty: in development for [http://www.stonetabletgames.com/ Stone Tablet Games]. Lead software developer. BRBR
City of Engineers: Non-rigid physics engine based on a rod and node model. Rendering enhancements and scripting interface in planing stage. BRBR
fancydice: a scriptable dice rolling library in perl, along with a command line interface. BRBR
httpsocket: tunnel persistent connection over http. Wrote java client side of original version. Performance enhancements to latest version using perl server and javascript client. BRBR
GameRoom: writing server side of a moderated chat application oriented towards online RP gaming. BRBR